Curse of Strahd is one of the most evocative and timeless campaign settings for Dungeons & Dragons. Imagine a land perpetually cloaked in the shadow of gloom, where the sun never truly shines and night brings terrors unspoken. Barovia is such a place, isolated from the world by an impenetrable mist that selects whom it allows entering… or leaving. Ruled by the enigmatic Strahd von Zarovich, a vampire of unfathomable power and inscrutable motives, Barovia is a land where ancient horrors and tragedies play out in endless cycles.
The Curse of Strahd campaign is a unique blend of gothic horror and fantasy that draws adventurers into a narrative rich with despair, mystery, and the struggle against an inescapable fate. With it’s roots in some of the earliest years of the game, this campaign setting has been run countless times and is often cited as a player favourite. However running this sandbox campaign can be challenging, and with the right resources you can elevate this from a great campaign setting to one that is truly epic.
A Campaign of Noble Pedigree
Curse of Strahd traces its lineage back to the classic module I6: Ravenloft, penned by Tracy and Laura Hickman. The original adventure introduced players to Strahd von Zarovich and the haunted lands of Barovia, setting a benchmark for its atmosphere and horror.Revived and expanded in the 5th edition, Curse of Strahd has been lauded for its rich storytelling, intricate locations, and the depth of its antagonist.
Curse of Strahd transcends the typical adventure module, offering the opportunity to explore themes of horror, heroism, and the consequences of choice in a world where darkness prevails but hope endures. It shows the enduring allure of the Ravenloft setting through its power to evoke fear, empathy, and excitement in equal measure.
Curse of Strahd ingeniously melds the essence of gothic horror with the expansive possibilities of an open-world adventure, setting it apart from traditional dungeon crawls. Within the mist-shrouded borders of Barovia lies a land ripe for exploration, filled with decrepit castles, haunted forests, and forgotten ruins. This structure provides DMs and players with a unique blend of narrative direction and exploratory freedom.
Unlike linear campaigns, Curse of Strahd places significant emphasis on the choices made by the players, allowing their decisions to shape the unfolding story in profound ways. This flexibility enables DMs to craft a deeply personal and impactful narrative, tailoring the horror and challenges to suit the dynamics of their party. The sandbox design of Curse of Strahd encourages adventurers to explore Barovia’s darkest corners, uncovering secrets and lore that enrich the campaign’s depth and complexity.
Who is Strahd?
At the center of Barovia’s web of terror stands Strahd von Zarovich, a figure whose very name evokes images of dread and dominance. However, to view Strahd merely as the antagonist of Curse of Strahd is to overlook the depths of his character.
Strahd is a complex character woven into the very fabric of the narrative, making him a challenging villain through his might, cunning, charm, and tragic history. He is the heart of Barovia, not just in his role as its ruler but as the source of its curse and the architect of its fate. His desires, history, and interactions with the players transform him from a mere villain into a tragic, multifaceted character who embodies the campaign’s emotional and narrative depth.
Strahd’s complexity lies in his tragic backstory, his motivations, and his undying, though twisted, sense of honor and love. He is a character defined by his eternal search for the reincarnation of his lost love, Tatyana, and his struggle against the bonds of his dark pact. His interactions with the players are not limited to confrontations; they are nuanced, filled with opportunities for diplomacy, deception, and even a glimpse into his tormented soul.
Strahd’s presence permeates every aspect of the campaign, making him a constant figure in the players’ journey through Barovia. He challenges them not just with his formidable powers but with moral quandaries and the haunting realization of what it means to be truly cursed. In Curse of Strahd, Strahd von Zarovich rises above the archetype of a villain to become a character of Shakespearean tragedy, driving the campaign’s narrative and emotional core.
Barovia, the Land of Mists
Curse of Strahd beckons players into the enigmatic land of Barovia, a realm isolated from the world by dense, magical mists. The adventure begins with a mysterious invitation, or perhaps an unfortunate twist of fate, that ensnares the players in Strahd’s domain. From the moment they step through the mists, they are entangled in threads of fate, horror, and the relentless struggle against the encroaching darkness.
Barovia is a land of contrasts, where moments of breathtaking beauty lie shadowed by looming dread. The foreboding spires of Castle Ravenloft dominate the landscape, promising a confrontation with Strahd himself. The Village of Barovia offers a glimpse into the lives of those cursed to live under Strahd’s rule, while the Amber Temple hides ancient secrets and dark pacts lost to time. Other locations, like the windmill of Old Bonegrinder and the winery of the Wizards of the Wines, blend folklore and terror in equal measure.
Throughout their journey, players will encounter themes of fate and destiny, challenging them to consider how much of their path is their own to choose. They’ll face horrors both supernatural and all too human, testing their resolve and their sanity. Yet, Curse of Strahd is also a tale of resistance, of light persisting in the deepest darkness. It’s a campaign that asks players not just to survive, but to stand against the overwhelming might of Strahd and find hope in hopelessness.
The Role of Tarokka
A distinctive feature of Curse of Strahd is the Tarokka deck, a tool of fortune-telling that introduces a unique mechanic to the campaign. These cards serve as a harbinger of fate, adding layers of randomness and prophecy that deeply influence the adventure’s direction. The Tarokka reading, conducted by a Vistani seer or perhaps by the players themselves, determines key aspects of the campaign, including the location of critical items, allies, and even the setting of the final confrontation with Strahd.
This element of chance ensures that no two playthroughs of Curse of Strahd are the same. The Tarokka deck infuses the campaign with a sense of unpredictability and mysticism, emphasizing the themes of fate and destiny that permeate Barovia. It challenges players and Dungeon Masters alike to adapt and improvise, making each journey through the mists a unique narrative experience.
Enhancing the Experience
Curse of Strahd challenges Dungeon Masters and players to confront not just the horrors lurking in the mists but the shadows within themselves. To elevate the rich narrative experience of Curse of Strahd, you need the right collection of resources to deepen the immersion. These enhancements range from expanded lore that delves into the darkest corners of Barovia’s history to alternate plotlines that weave new threats and allies into the fabric of the adventure. In this blog post we present supplements that serve to enrich the sensory and emotional layers of the campaign.
If you haven’t picked up a copy of Curse of Strahd yet, you should get it right now. This is one of the most impactful D&D 5e campaigns, and quite possibly one of the best campaigns ever. You can get it in print at your local game store or over at Amazon. Or, if you prefer to go the digital route, you can get the Curse of Strahd – Roll20 VTT. This offers a comprehensive package that includes everything from character tokens to the full narrative content of the campaign, optimized for online play. This digital adaptation ensures that no aspect of the adventure is lost in translation, providing a seamless experience that captures the essence of exploring the land of Barovia.
In addition, for Dungeon Masters looking to expand the horror beyond the confines of Curse of Strahd, you should check out Van Richten’s Guide to Ravenloft. It’s available both in print and digital for Roll20, offers an extensive resource for creating custom domains of dread. This expansion not only enriches the setting of Barovia but also provides tools and inspiration for crafting unique horror stories within the broader Ravenloft multiverse.
Essential Campaign Tools
A campaign as expansive as Curse of Strahd benefits from a variety of books that add to the lore of Barovia. These campaign resources are essential for anyone who want’s to get the most out of this campaign setting.
For those seeking to expand the campaign with additional content and guidance, Curse of Strahd Companion: The Complete Edition offers a ton of enhancements. This comprehensive guide includes expanded lore, additional encounters, and detailed advice on portraying NPCs and managing the campaign’s horror elements. It’s an invaluable tool for DMs aiming to keep players engaged from start to finish.
Baba Lysaga’s Nocturnes and Nightmares delves into the lore of one of Barovia’s most intriguing characters, offering a series of adventures and encounters that can serve as side quests or main story elements. This resource not only provides insight into Baba Lysaga’s backstory and motivations but also introduces new subclasses, lineages, spells, adventures, monsters, and more.
Both of these campaign resources serves to deepen the narrative and add layers of complexity to the Curse of Strahd, making it a more immersive and memorable experience for all involved.
The Fleshing Out Series
For Dungeon Masters seeking to elevate their campaign from simply memorable to truly unforgettable, the Fleshing Out Curse of Strahd series offers an unparalleled collection of resources designed to deepen the adventure’s complexity and enrich the storytelling experience.
The series begins with Prepping the Adventure, a guide that provides DMs with insights and strategies for setting up the campaign, ensuring a solid foundation for the dark tale to unfold. With background information, campaign flow charts, tips and tricks, and other essential additions, this resource is invaluable for understanding how to weave together the overarching themes of Curse of Strahd.
For ensuring that players are as invested in the story as their characters are in the survival, the Player Primer offers essential background information for players, character options, and essential tools for getting players ready for the campaign setting. This guide helps characters to feel a part of the world, ensuring their stories are interwoven with the narrative from the very beginning.
The iconic Death House, Village of Barovia, The Vistani & Tarokka, and Old Bonegrinder guides each focus on expanding specific sections or aspects of the campaign. From the haunting introduction in Death House to the eerie windmills of Old Bonegrinder, these resources provide expanded lore, additional encounters, and tips for bringing these locations and their inhabitants to life. DMs can draw from a wealth of ideas to create a more atmospheric, engaging, and terrifying experience for their players.
Together, the Fleshing Out Curse of Strahd series is a comprehensive toolkit for DMs to craft a campaign that resonates with horror, depth, and unforgettable narrative moments. Each guide enriches the Curse of Strahd experience, ensuring that the adventure is not just played but lived by all who dare to enter the mists of Barovia.
Extra Adventures for Curse of Strahd
As a sandbox adventure, Dungeon Masters have the unique opportunity to expand the Curse of Strahd campaign beyond its core narrative. By incorporating additional adventures and side quests, DMs can enrich the storyline, offering players a more comprehensive exploration of the dread domain. Here are some notable supplements designed to complement the main storyline and deepen the adventure in Barovia.
Curse of Strahd: The Wedding At Ravenloft presents a dark twist on the campaign’s climax, inviting players to an event that promises to be as haunting as it is unforgettable. This supplement offers DMs the chance to turn Strahd’s obsession with Tatyana into a grand, macabre celebration, adding layers of intrigue and horror. The detailed guidance on organizing the wedding, from invitations to aftermath, ensures that this event will be a fitting capstone for your campaign.
The Freak Show Collection introduces a series of side quests centered around a mysterious traveling circus that has made its way into Barovia. These adventures delve into themes of monstrosity, deception, and the thin line between horror and wonder. Each tale within the collection can serve as a standalone encounter or be woven into the larger narrative, providing a change of pace and a chance to explore the moral complexities within the cursed land.
The House of the Midnight Violet offers a haunting exploration quest suitable for characters of level 4 to 6, but scalable up to level 12. It’s not tied to a specific location, so it can be dropped into any part of your campaign. This adventure draws players into a mystery involving a haunted estate and a search for the powerful Midnight Violet flower. This adventure challenges players to solve puzzles, battle new foes, and uncover a tragic story that adds to the campaign’s themes of love and loss.
Incorporating these adventures into the Curse of Strahd campaign allows Dungeon Masters to provide their players with a richer, more varied experience of Barovia.
Monsters of the Night
Strahd von Zarovich looms large in Barovia, yet the land is teeming with other creatures of the night. For Dungeon Masters looking to elevate the horror and challenge of the Curse of Strahd campaign, introducing new monsters is a thrilling way to keep players on their toes and deepen the atmosphere of dread. Here are some exceptional resources for adding fresh nightmares to your Barovian adventure.
The Complete Hag delves into the lore, abilities, and schemes of one of D&D’s most versatile adversaries. This comprehensive guide expands the role of hags in D&D, providing detailed profiles on various hag types, their covens, lairs, and dark bargains. With new rules for hag magic, unique items, and sinister gifts, The Complete Hag ensures that these creatures become a memorable part of your campaign. The series was continued with a follow up, The Complete Hag Annex I, which offers even more campaign content.
Undead Monsters introduces a host of new undead horrors perfect for the gothic setting of Barovia. This collection brings to unlife a variety of undead creatures, from the sorrowful spirits to the relentless revenants. Each entry comes with complete stat blocks and lore, making it easy for DMs to incorporate these entities into their stories. Whether used as part of Strahd’s legion or independent threats lurking in Barovia’s dark corners, these monsters add depth and danger to the adventure.
Incorporating these resources into Curse of Strahd amplifies the campaign’s themes of horror and survival. DMs can evoke the fear of the unknown that lies at the heart of any gothic horror tale. These tools are invaluable for those seeking to infuse their Curse of Strahd campaign with fresh terror.
Maps for Barovia
Having a detailed map of Barovia can be the difference between life and death for adventurers. For Dungeon Masters running the Curse of Strahd campaign, a selection of meticulously crafted maps provides not only a tool for planning and visualizing encounters but also a means to deepen immersion for players. Here are some essential map resources to bring the haunted landscapes of Barovia to life.
Tessa Presents 113 Maps for Curse of Strahd is a compilation for the entire realm of Barovia. This collection covers every key location in the campaign, from the foggy streets of the Village of Barovia to the sacred grounds of the Abbey of Saint Markovia. With these maps, DMs can guide their players through Barovia’s diverse landscapes, setting the stage for unforgettable adventures in every session.
Castle Ravenloft Battle Maps offer a comprehensive set of floor plans for the infamous abode of Strahd von Zarovich. These battle maps are designed for precision and detail, enabling DMs to navigate the complex architecture of Castle Ravenloft with ease. If you’re expecting a final battle, this collection is a must-have.
For Dungeon Masters looking to fully realize the world of Curse of Strahd, these map resources are invaluable. They not only aid in the logistics of campaign planning but also help to weave the rich tapestry of Barovia’s dark legend, making each journey into the mists a truly immersive experience.
Alternate Ways to Play
For Dungeon Masters that want to run their Curse of Strahd campaign in with a new perspective, there are innovative resources available that reimagine the classic horror story. These alternate takes on the traditional campaign offer unique spins that can revitalize the narrative for both new and experienced players, presenting the land of Barovia and its infamous vampire lord in a new light.
She is the Ancient: A Genderbent Curse of Strahd offers a compelling twist on the tale by reimagining Strahd von Zarovich as a female vampire, transforming not only the character of Strahd but also the dynamics within the story. This genderbent version provides a fresh narrative perspective, challenging players and Dungeon Masters to engage with the story and its characters in new and meaningful ways. The alteration adds layers of complexity to the roleplaying experience, allowing for a deeper exploration of themes like power, corruption, and isolation.
One Night Strahd condenses the sprawling adventure into a single session, perfect for a Halloween night or a special event. This condensed format captures the essence of Curse of Strahd, offering a focused narrative that brings players face-to-face with the dread vampire lord in a race against time. It’s an ideal choice for groups looking for the thrill of Curse of Strahd without committing to a lengthy campaign, providing a distilled but no less dramatic experience of Barovia’s horrors.
The Interactive Tome of Strahd is a must-have for any DM looking to bring Strahd’s autobiographical account of his life in Barovia. This resource transforms the Tome of Strahd from a static journal into a dynamic narrative device, filled with 14 short adventures, new locations, NPCs, and Tarokka card readings. It adds depth to Strahd as a character and offers the change to explore Barovia in a new way.
These alternate ways to play Curse of Strahd not only offer variations in storytelling but also demonstrate the versatility of the campaign setting. These resources ensure that Curse of Strahd remains a memorable and adaptable adventure for all who dare to enter the mists.
Exploring Classic Ravenloft
If you really want to get the most our of Curse of Strahd, you must journey back to the origins of this iconic campaign setting. This section highlights the classic products that have shaped the Domain of Dread, offering a glimpse into the evolution of Ravenloft from its inception to its current incarnation in Curse of Strahd.
The original I6 Ravenloft introducing Strahd and the cursed land of Barovia, making it a must have. This module set the stage for gothic horror within D&D and also showcased a compelling narrative that have influenced countless adventures since. Rediscovering I6 Ravenloft offers a nostalgic look back and a deeper appreciation for the storytelling and atmosphere that define the Ravenloft experience.
Van Richten’s Guide to Vampires delves into the lore, tactics, and biology of the undead, serving as an invaluable resource for DMs looking to bring depth to their vampiric antagonists. Written in-universe by Ravenloft’s famed monster hunter, Rudolph Van Richten, this guide enriches the narrative possibilities for campaigns set within or outside of Barovia.
Ravenloft Domains of Dread expands the Ravenloft setting beyond Barovia, exploring the myriad realms within the mists. This compendium offers a vast array of settings, each with its own darklord, unique horrors, and tragic tales, providing endless inspiration for campaigns steeped in mystery and fear.
The Ravenloft Campaign Setting Boxed Set (2e) is a significant revision of the original Ravenloft: Realm of Terror box set. Both offer major expansions of the lore set in the original Ravenloft adventure and the companion books released over the year. If you want a single deep dive resource, it is here.
The Expedition to Castle Ravenloft for 3rd edition is a major undertaking that updated the original Ravenloft module with an expansive locale. Following the player characters from the village of Barovia to the eponymous castle takes the original adventure and expands it in new ways. There are clear parallels between this and the 5th edition campaign setting.
Exploring these classic Ravenloft products not only enriches the current Curse of Strahd campaign with historical context and expanded lore but also offers Dungeon Masters resources to mine for ideas. These invaluable resources help make for a truly unforgettable journey into the heart of darkness.
Conclusion
Curse of Strahd stands as a pinnacle of gothic horror within the Dungeons & Dragons universe. It’s a campaign that masterfully blends mystery, terror, and relentless pursuit of survival against the backdrop of the cursed land of Barovia. With rich narrative depth, coupled with the formidable presence of Strahd von Zarovich, it offers an unparalleled adventure that engages players on every level.
We’ve navigated through a multitude of resources, from virtual tabletop platforms to fleshed-out adventures, maps, and alternate playstyles, all designed to enhance and expand the Curse of Strahd experience. Each resource serves as a tool to deepen the immersion and complexity of the campaign.
Dungeon Masters, you’re equipped with everything you need to bring the Domain of Dread to life in all its haunting glory. The guides and supplements highlighted offer both inspiration and practical tools to tailor the adventure to your vision. The time has come to embrace the darkness of Barovia, challenge your players to outwit Strahd, and weave a tale of heroism and dread. Go now, quickly, before the mists overtake you.